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Blok 3 - Phase 1: Context Design

- Game Context

My game is based on a classic game of hide and seek.
the main difference is that it is played behind a computer screen!

  • Gerne 

This hide and seek game will be a party game. i am however concidering if it should be played on a differen screen per player or if only the seekers and hiders are sepparated.
Afbeeldingsresultaat voor hide and seekGerelateerde afbeelding

  • Core Gameplay & Mechanics

The core gameplay is that the same as hide and seek. the hiders get a headstart in the level starting close to the same location as the seeker. then when their time is up the seeker gets a look at the level and tries to find the other players. once found the seeker has to either shoot the players from close range or touch them. knowing the seeker has a gun you could also see the players as cops and robbers, but in more friendly matter.

The Core machanics are rather wonky. this is beacause i am trying to work with ragdoll physics that closely resemble "Gang |Beast" or "Human Fall Flat"
 Afbeeldingsresultaat voor gang beastsAfbeeldingsresultaat voor human fall flat
All players can walk, jump and hold on to things(interact) with their right and/or their left hand. the seeker kan also shoot with his gun when it is not holsterd.

  • Game Goals & Objectives

The goal of the seeker is to find all hiders within a given time and the goal of the hiders is to stay hidden within this time.

- Theme, Location and setting

The game's Theme is Hide and Seek, and its placed in a hotel. I wanted a place with lots of rooms and different fuctions. so i am making a hotel with a gym, a swimming pool, 5 quest rooms, a bar, a kitchen, a balcony, a garden and a garage.
the game is placed in a fun and interactive mood. he sun is shining and there is no weather. the whole hotel is stylevol with much taught put into every room by the owners. to make their guests feel good. the rooms are inspired by ikea's way of decorating their's. Color will ecourage curriousity and will resemble games like these:  With defferent color cheme's per room or area.

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