I worked a lot on my model which obviously took up the most time in my progress. this is my build finnished but it didnt fit in the render. you get the picture And i also worked a bit on my game design: blankets/kushens that arent static glass that breaks mirrors that work lights that go on and of (+ a power switch for the whole building) rope that works when you press start there will be a different scene each round all these scenes will alter slightly: objects are in different locations and there will be different themes. themes: random each round: different filters, guns, costumes per player: 70's pop, cops and robbers, enz. the seeker will always need to find a fixed amound of players.. lets say 5. but what if there are not enaugh players to fill the spots? well the seeker will then have to find objects in their place. so when there are 4 players. one will be the seeker and 3 will be hiders. the seeker then has to find 3 players and 2 items (maybe a milkb...