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Blok 3 - Phase 5: Exporting and finetuning

i made every hotel room individual by forcing them in different room sizes and types. i also made a bar, kitched, gym, bathroom and garage for this hotel.

i then exported everything and with a lot of work got it all into maya:



after this it was not to hard to get my prefab into unity:
now i get to start working on the physics (rigidbody's and such) an i get to place aal the assets i made in the right possitions!

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